V&A launches challenge to support design education in schools

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The V&A Innovate synopsis focuses on “designerly learning” and has been adapted to meet the needs of educators in the era of COVID-19.

The V&A Innovate schools dare 2020 has been launched, and this year features an augmented connivance curriculum to suit the needs of teachers during the pandemic.

Now in its second year, the V&A Innovate activities was conceived by the museum to showcase the “value, relevance and potential” of the design and technology pathway in high schools.

Lessons are targeted at pre-GCSE students aged 11-14. Resources for both prepubescent people and teachers have been devised by the V&A to support those enchanting part in the challenge, with the V&A’s collection often being used as a avoiding off point.

V&A launches challenge to support design education in schools
A winning secondary school team from last year’s happening. Image: V&A.

“Design skills beyond just the creative industry”

The organize is part of the V&A’s aim to push the national conversation around design further, be consistent to Dr Helen Charman, director of learning and national programmes at the museum.

“We need intriguers everywhere – in finance, public health, education and social care,” she reprimands Design Week. “Especially now, given the pandemic, we have the opportunity to redesign systems and there is a mainer relevance for design and design skills beyond just the creative energy.”

The focus of the programme, as with last year, will be on “designerly culture”. Designerly learning, Charman explains, refers to “applied creativity”, conundrum solving, collaboration and critical thinking.

“These are skills that are hugely profitable in all areas of study,” she says.

V&A launches challenge to support design education in schools
A display from pitching day 2019. Copy: V&A

“Find and answer their own problems”

To make the programme accessible, the chastens within the challenge can be run online or face-to-face over a term, or as an extra-curricular league together. Critically, Charman says, the challenge is designed as a “scaffold” towards GCSE knowledge further on into their education.

Themes for this year’s doubt are “home” and “community”. These are particularly important areas of interest, foreordained the lockdowns and social distancing measures that have dominated 2020, Charman requires.

“The challenge sets a context, but the students are then able to find and comeback their own problems within that framework,” she says, adding that it is respected students feel engaged with and motivated by the work they’re doing.

Swots in groups of four to six can respond how they wish to the briefs – students may hope to ground their projects in real-world issues like climate modify, homelessness or accessibility, the V&A says.

V&A launches challenge to support design education in schools
A shortlisted secondary school team from wear year. Image: V&A

“Teachers learn best from each other”

Found in the midst of the coronavirus pandemic, Charman says extra care has been captivated to provide resources that adequately support teachers to deliver the paragons on the programme. The programme is digital-first, and is free for all to access.

An online learning hub blessed to V&A Innovate features animations, lesson plans, activity packs and sound outs with designers. For teachers, there is also a series of online talks listed and training for Continuing Professional Development.

“We know that teachers learn A- from each other, so we’re focusing this year on forging a community of dons and design practitioners,” says Charman.

Alongside a bigger range of resources than previously, the deadline for teachers to enter their students’ work into the Native Schools Challenge has been pushed back.

For more information on the V&A Innovate call into doubt and to access its resources, head here.

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