Microsoft has betokened that the Xbox One will get 120Hz-display refresh-rate support in a software update for the comforts. Support for higher refresh rates opens the door for smoother gameplay, both in terms of show and input responsiveness.
In a news post on the Xbox website, Microsoft hurriedly described the 120Hz feature, along with several other updates, and verbalized they are coming this May. Other coming changes include the know-how to group games and apps in new ways for easier browsing of your library, an improved interface for superintending family account permissions for parents, a slight overhaul of button governments in the Xbox interface, the ability to trim game capture clips speedily from the Guide interface, and improvements to the Xbox Accessories app.
Earlier this year, Microsoft combined support for AMD FreeSync 2 to the Xbox One S and Xbox One X. FreeSync is a variable refresh charge (VRR) technology that reduces distracting screen tearing on many evinces without impacting game performance. FreeSync, along with 1440p detailing support that was added in the same update (and now 120Hz support), all amplify the Xbox One S and Xbox One X’s compatibility with computer monitors. Microsoft is stand the Xbox One as an alternative to a gaming desktop, even if your preferred setup is in the domestic office rather than the living room. That said, tons TVs also support 120Hz.
Let’s manage some expectations here, while: you won’t be able to play 4K games at 120fps in the upcoming 120Hz update, because the HDMI 2.0 support used in the Xbox One S and Xbox One X isn’t capable of that. That won’t be possible until HDMI 2.1, which fitting won’t be available in consumer TVs or future Xbox models until next year. For now, the Xbox One S and Xbox One X devise only support 120Hz at 1080p and 1440p resolutions.
Microsoft’s good copy post doesn’t clarify whether 120Hz support will turn up to all Xbox One models or just some, but we’ll be surprised if we see it in the original Xbox One (that is, the one that precedes the sundry recent S or X models), because the original Xbox One uses HDMI 1.4a, which is equivalent more limiting than 2.0.
It’s also important to note that, while the soothe itself will support 120Hz, the games won’t necessarily support it. There are improves to running a game at 60fps on a 120Hz monitor, but game developers will enjoy to update their games to offer 120fps modes to take choke-full advantage of the technology. In most cases, the standard Xbox One and Xbox One S won’t be capable to hit that target, but the Xbox One X could manage that at 1080p and 1440p for numerous games, should developers choose to support it.